/*
    AuthorNote: ***
    Created By: Bambom Date:DATE
*/

using UnityEngine;

namespace AutoChess
{
    class ACGridData
    {
        public GridType gridType;
        public Vector3 gridPos,boxColliderSize,boxColliderOffset;
        public int rowIndex, columeIndex,localIndex;

        public ACGridData(GridType gridType, int rIdx, int cIdx, int localIdx,
            Vector3 pos, Vector3 size, Vector3 offset)
        {
            this.gridType = gridType;
            this.rowIndex = rIdx;
            this.columeIndex = cIdx;
            this.localIndex = localIdx;
            this.gridPos = pos;
            this.boxColliderOffset = offset;
            this.boxColliderSize = size;

        }
    }
}